Wednesday, March 12, 2025

Race for Promethium: A Warhammer 40K Crusade Campaign

  • LOCATION: Night Ravens Gaming Group at the Philadelphia Free Library Main Branch [Heim Center for Cultural and Civic Engagement]
  • ADDRESS: 1901 Vine Street, Philadelphia, PA  19103
  • CAMPAIGN START: Tuesday 4/4/2025, 
  • GAME DATE/TIME: Every Tuesday at 6:30pm (arrive around 6pm)
  • COORDINATOR: Lovell T Harmon, Sr. (lovell.harmon@gmail.com)

=========================THE NARRATIVE===========

The Fall of Outpost Zeta-9

Outpost Zeta-9 was once a beacon of industry and Imperial might, its shield generator complex humming with power as the refinery processed endless streams of raw ore into precious materials for the war effort. The hab units teemed with laborers, servitors, and soldiers, all working in brutal efficiency to maintain the Imperium’s grip on this desolate world. The landing pad saw a constant flow of supply drops and reinforcements, ensuring the outpost remained a vital strategic hub.

For years, the operation thrived—until the excavation of the Ancient Ruins.

What began as routine archeo-surveying quickly spiraled into something far more ominous. Strange energy fluctuations rippled through the shield generator. Workers at the refinery reported hearing whispers echoing through the machinery, voices speaking in dead languages. Soldiers stationed near the ruins vanished without a trace, their vox-feeds cutting out mid-transmission.

Then, overnight, the outpost fell silent.

When reinforcements arrived, they found the hab units abandoned, machinery left running but unattended. Ships still sat docked on the landing pad, yet there were no signs of conflict, no bodies—only the wind howling through empty streets. The only clue was the ruins, now glowing with an eerie, pulsating light, their cryptic symbols shifting as if in silent mockery of those who had dared to uncover their secrets.

No one knows what happened to the people of Outpost Zeta-9, but the system has since been marked as a quarantine zone. The ruins remain, untouched and waiting—perhaps for the next fools to disturb them.

 

Return to Outpost Zeta-9

Fifty years have passed since Outpost Zeta-9 fell silent. The name itself had become a cautionary tale, a whispered legend among void-born traders and Imperial scholars. Entire warfronts had been supplied by its once-thriving refinery, its shield generator had stood as an unbreakable bastion against the void, and its landing pad had received an unending stream of vessels—until the ruins were uncovered. Then, without warning, everything stopped.

For half a century, no one dared return. The Administratum declared the moon a quarantine zone, its records sealed under cryptic classifications. Some whispered of warp disturbances, others of an ancient intelligence lurking beneath the ruins. Those who attempted to investigate never returned. And so Zeta-9 remained abandoned, a graveyard of steel and dust, where the wind carried secrets no one wished to hear.

Until now.

War raged across the Nachmund Gauntlet, and the demand for raw materials had reached a breaking point. The war effort cried out for fuel. The Astra Militarum needed weapons, armor, and rations. The desperate clawing hunger of the Imperium’s war machine could no longer be ignored. And so, against all warnings, a decree was signed: Zeta-9 would be reactivated.

A new expedition was assembled—hard men and women from the Penal Legions, tech-priests of the Adeptus Mechanicus, and forces drawn from within the Nachmund Gauntlet. They arrived under the watchful eye of Inquisitorial observers, their mission clear: restart the refinery, secure the hab-units, bring the shield generator back online, and, above all, stay away from the ruins.

A screenshot of a video game

AI-generated content may be incorrect.

 

Zeta-9 Key Strategic Sites

Here are brief descriptions for each site on the map:

  1. Shield Generator Complex – A towering, gothic fortress housing a massive energy shield generator. The structure hums with power, emitting a faint glow that protects the surrounding facilities from orbital strikes and enemy incursions.
  2. Refinery – A heavily industrialized manufactorum with smokestacks belching thick fumes into the sky. Massive conveyor belts and processing units extract and refine valuable resources from nearby ore deposits, fueling the war effort.
  3. Landing Pad – A distant, heavily fortified platform designed for incoming warships and supply drops. Armored gunships and cargo haulers dock here, unloading reinforcements and war materials under the watchful eyes of defense turrets.
  4. Hab Unit – A cluster of gothic hive spires and ruined dwellings where workers, soldiers, and serfs struggle to survive. The atmosphere is grim, with banners of the Imperium hanging from the buildings and trenches dug for last-stand defenses.
  5. Ancient Ruins – A crumbling xenos temple, partially buried in the landscape. Strange symbols glow faintly on the monolithic structures, hinting at a forgotten and forbidden history. The area is shrouded in mystery, drawing inquisitors and archaeotech seekers alike.

Saturday, January 3, 2015

Imperial Knight....sort of

I've decided to add an Imperial Knight to Imperial Guard army.  I'm doing this mostly because I like the concept and at Mechanicon I had an opportunity to watch a guy play with one and it added some tactical flexibility that I think is important in this new 40K era.

In keeping with my desire to build this army without using a single GW model (not counting my Forge World flyers), I've decided to go with the Leviathan Crusader.

I've already started putting the model together and it is a very fun process...not something I say often about model building.  While it comes with the circular stand in the picture above, I am probably going to mount it on a standard GW size stand from Secret Wars.

I'll post pics once I'm finished construction.

Thursday, January 1, 2015

Imperial Guard!

Tanks!!!!


 Battle Tank w/Battle Cannon (front left) and Colossus Bombard (far right) 

 Twin Linked Lascannon  (left) and Punisher Gatling Cannon

 Amored Sentinels with Lascannons

Imperial Navy Avenger w/Avenger Bolt Cannon

I've completed the Armored Elements of my Imperial Guard army.  These models include 1 Forge World flyer, 3 Dust Tactics Walkers, and 10 tanks from a polish model company called bitspudlo.  I'm pretty pleased with the way they turned out overall, but the were two minor modeling mishaps with two of the tanks, but they were very minor.

Next I will post a complete list of these models and there point cost.  I think this Armored Column list is more than 2,500 points (might be 3,000).  I am still planning on adding an infantry elements (probably two Platoons), but I need to get my modelling lackey's to the assembly line.

Saturday, December 13, 2014

Maynarkh Dynasty Converstion

I've finished basing all of my models for the big Apoc game.  I'm converting AT-43 Therian models to serve as my Maynarkh Dynasty.



I'm pretty psyched about the way they turned out.  Below are models for the HQ - An Overlord and 4 Lords.


According to the storyline, the Maynarkh Dynasty has the only mention of a "female" Necron.  The leader of the dynasty is known as "The Mother of Oblivion".

Here is a picture of my "counts as" of a Necron Destroyer Lord.


Finally, I using these as "counts as" Destroyers.


And my Deathmarks (Red Tanks).


Finally, my Triarch Stalker...


This is the only model I am having a problem with.  The original GW model does not have a base.  But even with the original base on this model, the "footprint" of this model is still too small.  I have to figure something out, because I LOVE this model as a Triarch Stalker.

Lovell

Comparative Size

The infantry models are pretty much on scale with traditional GW models.  This picture is a great comparison illustration.



This is an officer model and and trooper model (with a grenade launcher) next to a GW Cadian standard bearer.  Note that they are all going to get sucked through the Monolith Portal of Exile....because I haven't forgotten my roots!!

Lovell

PS (Ignore that Warmachine Colossal in the background on the right side).

Friday, December 12, 2014

IG Infantry

Following up on my previous post regarding my new IG Army, someone asked me to post pictures of the models I will be using for my Infantry models.  Here they are!

Lovell



Thursday, December 11, 2014

New Imperial Guard Army


As requested, here are pics of the Armored Units that are a part of my new IG army.  The first Tank is the Command Tank.  I have 3 of each of the other vehicles and one flyer.  The flyer is the Forge World Avenger.  The army comes to over 2,300 points, and I haven't built the two Infantry Platoons. 

I'm pretty proud to say that not one model in the Army is GW.  More pics to follow.

Lovell